As one of Zeus' subjects, you need to react to varied objectives, and adapt to unscripted events on a constantly-evolving battlefield. We currently operate 2 main game servers, special events servers as well as our testing servers upon which our community members test and develop new missions and sims for our custom game nights. Play Arma 3 Zeus across its distinctive 'Game Master' game type scenarios, where nothing has been predetermined. To locate our servers, simply filter for 'Zeus Community' in your multiplayer game browser. Close Combat Module lets AI Group identifies buildings, Clears them methodically, marks building safe, moves to next building and, repeat until no. Or visit familiar modes like 'Coop', 'Team Deathmatch', and 'Sector Control' in a completely new way. Of course the goal is that every feature can be enabled and disabled at any time.Zeus multiplayer also works with custom player-created scenarios. Its easy, but in the second iteration I would like it to automatically make vehicles invincible as you enter new ones, without having to re-enable it every time. I will also see if I include a script that makes the player vehicle invincible too. I guess for now I can still add it in, but will be adding one in later that takes grenades and launchers into account.Īlso, if you wouldn't mind telling me what those scenarios are? I would love to have 100% support if possible. The only issue I had was that setVehicleAmmo only seems to have an effect on handguns and primary weapons. As for unlimited ammo, it was already a consideration. No problem, all I ask for is detailed feedback :). This has proved invaluable for sharpening my individual skills in preparation for community missions and campaigns. I have been using this tool very extensively the past couple of days to survive numerous waves of enemies to test combat effectiveness of cover and flanking maneuvers, as well as cqb and accuracy. Player will spawn in jet that is in flight.Īdded: 3D Teleport. Thank you nubmarine for pointing that out!Īdded: Vehicle invincibility (under invincibility)Ĭhanged: "Ignored by enemy" to "Side relations"Īdded: "Friendly to allies" and "Hostile to everyone"Īdded: Spawn in Jet. Only works reliably in freshly started missions. Known Issue: Cheat menu may not work when loading a game save. This may or may not be an issue for users. Known Issue: When player switches unit, old cheat attributes will still be active. Wait up to 10 seconds for menu to appear.įixed: Changed some more function definitions using CfgFunctions. Mod will check every 4 seconds to see if menu is visible. When player changes unit, cheat menu will now function properlyįixed: Second attempt at fixing the issue where menu will not show up for some users. Redifined a few functions to proper names BRG_fnc_postInit and BRG_fnc_preInitĪdded: Support for multiple units. Should hopefully fix the problem a few people have been having. Added a delay to cheat menu init script. Changed All "InitTest" file paths to "SSPCM". Thank you tortuosit for laying out the code for me!Īdded: Ability to open debug console in map screen in addition to existing action menu option. This is especially helpful for players new to Zeus and Arma.Īdded: Virtual Garage menu option. This can optionally be changed to previous behavior.Īdded: Link to Zeus field manual in Zeus sub-menu. This Addon does not rely on CBA to run.įixed: All addon content should be available with Zeus.Īdded: Button in map screen to manually initialize SSPCM when resuming a mission.įixed: When spawning in flying jet, map is now automatically closed.įixed: When teleporting, player will now be teleported with their vehicle. More features to come, suggestions and ideas are welcome.Ĭorrect operation is not guaranteed in multiplayer scenarios. From there, you can enable or disable any of the features. In the top left of the screen you will see "Cheats!" In a drop down menu. Very easy to access! Once in any single player mission, open your map. This addon is also very useful for mission development, without having to include temporary debug scripts. Includes access to Zeus, debug console, Virtual Arsenal and a few other cheat functions. This addon is accessible inside any single player mission or scenario, Including the official campaign. Hey everybody, here is my first addon, so be nice □
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